4/14/2024 0 Comments Wii u homebrew channel exploits![]() Not to mention that MCP is the IOSU user module with most privileges (next to BSP that is) and having access to it alone is more than enough to own the IOSU kernel at any given time. This means, early IOSU access and a direct boot into an exploitable environment. The reason for that is that the MCP module is responsible for launching “master” titles (like the PPC kernel, for example) and I found a bug that, if it turns out to be exploitable, should allow to hijack execution while MCP is still preparing to launch stuff. If I’m correct about this, we should be able to get a boot-time exploit. I need some time to pursue something I found in the MCP module. Now the good news, which should explain the additional delay. Like I stated before, I have the entire month of January free just to work on this and the exploit will be released and maintained before February (yes, I’m sure of that). Still, it’s not a huge delay and it’s definitely not to wait for a new firmware update. ![]() I said this week would be a more realistic release date, but I never confirmed it would happen then. The bad news is that I’m going to postpone the release again. The current expected timeframe for the release of Hykem’s Wii U 5.5 exploit is “ before February” (in other words, January). Never I mentioned giving up or not releasing anything. I was simply stating that I would be moving on because they got there before me and have the means and time to build a great homebrew scene themselves (3DS was good example). I apologize if my wording was poor and it sounded like resentment or whatever. This means they will be able to stockpile their exploit while I release mine. Their work is not for release and uses a totally different exploit path then mine. I already clarified things with naerhwert, You all took my wording out of context and turned this thread into a shitfest… again… Hykem’s now resumed his work and still intends to release the IOSU exploit. will you and plutoo actually release something? ![]() It turned out naehrwert/plutoo have no intention to release their exploit, and are using a different exploit from his. It was a race to get there and I lost, that’s all. I’m a bit annoyed at myself for tooking longer than I desired, but I always shared what I had. Having them taking over the Wii U scene saved me from a lot of headaches. Who said I’m ***? This is actually a relief. Hykem described this as a relief has he did not want to have to do that. Congratulations and be matter of time until the keys are out and the exploit afterwards. Could be using the same bug I found, could be using another one. It’s legit and probably works up to 5.5.0. ![]() This initially caused Hykem to pause his work as he believed he would not need to release his work after all, and that smealum/plutoo/naehrwert would now drive the Wii U Homebrew scene. This was apparently proof enough for Hykem.). Basically, the release got delayed because another group of hackers (Smealum and plutoo of 3DS fame, and naehrwert who was heavily involved in the PS3 scene) published proof that they also had a Wii U exploit (note: this is proof to people who would also happen to have access to an exploit and can confirm the first hex values of the key showcased. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |